In this tutorial I show how I use HDR images to create a nicely lit render environment for my assets and how some simple compositing in Photoshop can push the quality of your presentation one step further.
I keep the tutorial simple and high level, in the hope that the techniques are universal and can be used in the 3D package or game engine of your choice.
In the tutorial I use Modo and Photoshop but the tutorial is not specific to these pieces of software.
Total Run time: 44 Minutes
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